Welcome to the Susanoo Project!

Launch date

by Odin[GM] on 2026-03-22

Hello everyone!

Server are live. Launch was 10th of April 2026.
You can expect a progressive classic style RO-server.
With many small QoL changes, some balance changes, meaningful progression, exploration and long-term goals.
Also with future custom content coming in the future, such as dungeons and field maps.
Hope to see you all joining us on this journey!
/Odin and staff

Hello everyone (2026-04-04)

Download links for the client are now added on our control panel and on discord under the basic server information -> links.

Reminders:
Run the settings.exe as admin and set the window to a resolution your computer/monitor can open. And for most (not all) the Graphics API setting runs best on DirectX 7.
To start the game run the SusanooProject.exe as admin (when the server is live).
Of course to play the game you have to register a game account on the control panel.

/Odin

Events

by Odin[GM] on 2025-10-16

Ongoing launch event (Start 2026-04-10):

The first character of each class (Knight, Crusader, Hunter, Bard, Dancer, Priest, Monk, Wizard, 
Sage, Rogue, Assassin, Blacksmith, Alchemist, Supernovice) that reach level 99 will receive a costume
headgear. This will be (for our server) a unique looking headgear that does not give any form of
bonuses and is not tradeable. It is for glory and bragging rights!
Happy hunting.

Updates / patches

by Odin[GM] on 2025-09-18

Hello everyone!

Read our website for server details. https://www.susanooproject.com/

 

Patcher update 2026-05-24:

The updated patcher is now available for download, you can find it here under the download section and on discord. If you downloaded the full client before 2026-05-24 you only need to download the new patcher, put it in your client folder and replace the old one, then run it. It should then update all files you need and you are good to play again.

If you downloaded the client after 2026-05-24 the new patch and all updated files are already in, so you do not need to do anything with the stand alone patcher.

Patch notes 2026-05-22:
- You can now travel to Amatsu from the Alberta docks.
Balance changes in Amatsu:
All maps (field+dungeon) have increased spawns and reduced spawn times, like the rest of the world.
- Dungeon level 1: Shinobi spawn removed. You can now teleport on this map.
- Dungeon level 2: Shinobi and paper spawn removed.
- Dungeon level 3: Spawn times greatly reduced, will now be a much more viable and be a less 'empty feeling' map.

- Robe of cast and Sacred mission removed from slotting NPC (as they are items that wont be in the game)

- Next content updates will be roughly 2-3 months apart from now on. We have no rush, much content to come.

PS: The updated patcher will be uploaded and made available for you on sunday.

Servers are back up, happy hunting!
/Odin

Patch notes 2026-04-30:
- Minor spawn changes in Bylan and Payon dungeons. Some more Munaks on level 3, but less Bongun and soldier skeletons, a few more solder skeletons on level 2. Slightly more Phen's on Bylan level 3 and less on Bylan 4, but some more swordfish/marcs on level 4.
- Implemented a new scrip (3 to be exact).
@killcount = shows you what you are currently tracking kills on and how many you have killed.
@killstart = gives you a popup window where you write the id number of the monster you want to start tracking, if you are already tracking something, this will overwrite it. When you are tracking a monster you will get a message telling you how many you killed every 100th kill.
@killstop = Turns of tracking.
The tracking is character bound, will stay between logouts. But MIGHT not stay between server restarts that will restart all scripts. We will find out, if not perhaps I can work more with it in the future. I am trying to be transparent, so I/we do not put work in to something that might not need it.
Remember this is the first implementation for this script and every server/emulator have different limitations. So test it out and feedback is always welcome.

  • For information, the patcher is worked on and we have a new one in testing, more information will come. Still no panic as there is no need to patch anything yet.
  • We have set a date for the first content expansion: 6.1 Amatsu will come 2026-05-22. More information will come a bit closer.

2026-04-27:

We will do a maintenance  on Thursday (the 30th) at 15:00 server time. Downtime will last max 60min, likely a bit less.
I aim to implement a new script for kill-counting during this time, I will write the details in a patch notes.

2026-04-23:

Now when close to two weeks have passed since launch I just wanted to give a thank you to all that are here, I hope you enjoy the journey.
I see that we have players from all major time-zones, all are very welcome of course. But keep in mind that the server is on EU time and player will be online on different times. We see on the rankings that we have a mix of active classes and players, nice!

A few reminders:
- Remember that we have daily random dungeons, NPC's are in Prontera just south west of the fountain. You can also see what monsters are in there with our commands (@moskdun and @magdun ). So keep your eyes open for fun adventures in there.
- For long term content and goals we have enchant NPC for both body and shoe type items. NPC just south of central kafra in Prontera.
- And know that we are here to stay, and we have plans for future updates and content (see the roadmap on the website for some information/plans). Of course we also hope to activate WoE. 
- And of course remember to tell your friends about us, votes and reviews all help.
- And for information, we are aware that the patcher is not connecting at the moment. We know why and are working on a solution. This is no panic as there are no patching needed yet.

And finaly I saw people asking for a killcount command to track kills on a monster they are hunting.
So I wanted to let you know that I am working on this, some testing will be needed to make sure it works on our server of course. But I hope to have this ready within a week.

Happy hunting!

/Odin

 

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